Need some reassurance that Metal Gear Solid: Rising will be taken seriously by Kojima Productions?

Speaking on the Kojima Productions podcast last week, host Sean Eyestone confirmed the studio would not be reusing the same game engine from Metal Gear Solid 4, but instead creating an entire new one for Rising.

"We're redoing the engine from scratch, and it's going to look amazing," Eyestone said.

"It's going to be a big project like Metal Gear Solid 4. The entire team is serious about making it look as good as possible on every platform."

As if there was any doubt from us gamers. Metal Gear has always strived for graphical greatness. It will be interesting to see how the studio handles this major multiplatform release, though.

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