Originally Posted by wraggster Look, we've all seen Pokéholics in the throes of deprivation. Well, perhaps us more than you ... consider who we work with. But here's the thing: There's finally, finally a way for you to get your fix without having to drag along your DS. A new, official app for both Android and iOS will be available for download sometime this summer -- free of charge. It's the product of a licensing agreement between Nintendo and Game Freak in Japan. Pokemon Say Tap? BW is a rhythm-based ...
Originally Posted by wraggster Norwegian developer Funcom reckons Age of Conan is the "best-looking" MMO. But, according to game director Craig Morrison, Age of Conan's good looks come at a cost. "Our engine is a more fully featured and uses the latest graphics technology," he told Eurogamer. "We're very proud of the fact we have the best-looking game in the MMO space. We're quite proud of that. There are very few games that can compete with us graphically. ...
Originally Posted by wraggster Sid Meier's social network-powered Civilization World has entered open beta. Jump straight into the turn-based strategy game on Facebook. No invites are needed. We're having a bit of trouble getting into the game, which may be a result of the servers getting hammered by players. In Civ World you collaborate with friends to become ruler of the world. "Civ World games will have a well-defined beginning and end, each ending with a triumphant ...
Originally Posted by wraggster EA has explained why Battlefield 3 does not feature modding tools. "As of now we are not going to make any modding tools, no," EA senior vice president Patrick Soderlund confirmed to German website GameStar.de. Why? Because Battlefield 3 is so complex, creating a mod would be too hard. "If you look at the Frostbite Engine and how complex it is, it's going to be very difficult for people to mod the game," Soderlund explained. ...
Originally Posted by wraggster The Elder Scrolls V: Skyrim developer Bethesda is focusing on telling one story well rather than branching quests. You get a single story with the fantasy role-playing game, lead designer Bruce Nesmith said in a Skyrim fan interview on the Bethesda forum. "We've focused on telling one story well," he said. "There are decision points in all the quest lines that can change things, but overall it's a single story. "Because the side quests ...