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    by Published on June 5th, 2013 01:27
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    Got a taste for a physical keyboard, but you're currently on AT&T without any QWERTY-laden LTE options? That's about to change. The BlackBerry Q10 has already been announced for the GSM network, but now we've been informed that pre-orders will officially begin tomorrow and you can get one of your own for $200 with a two-year commitment. Not exactly the price we were hoping for, but it appears that you're paying a little extra for the nostalgia of tactile keyboards. We also don't have any word on exactly when we can expect to see the device hit retail or virtual shelves.

    http://www.att.com/shop/wireless/dev...id=PRUHULt-Rn2
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    by Published on June 3rd, 2013 22:01
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    Grid 2 was the top selling game at UK retail in the last week and Codemasters’ first number one since 2010, Ukie has confirmed.The new entry tops the charts despite selling 29 per cent fewer units that its predecessor in its launch week, which entered the charts at number two five years ago.Last week’s number one, Resident Evil Revelations, slides to number five with a week-on-week sales decline of 45 per cent.There’s only one other new entry this week – Insomniac’s Fuse, published by EA, limps into the top 40 at 37.The UK all formats chart for the week ending June 1, courtesy of Ukie/ChartTrack, is as follows. Week-on-week sales differences are in brackets where given, and reviews can be found through the links.1. Grid 2
    2. FIFA 13 (+17%)
    3. Dead Island: Riptide (-0%)
    4. Far Cry 3 (+35%)
    5. Resident Evil: Revelations (-45%)
    6. Assassin’s Creed III (+10%)
    7. Metro: Last Light (-40%)
    8. Donkey Kong Country Returns 3D (-17%)
    9. LEGO Batman 2: DC Super Heroes (+35%)
    10. Tomb Raider (-0%)

    http://www.edge-online.com/news/uk-c...akes-top-spot/
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    by Published on June 2nd, 2013 21:27
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    Taking away our right to share games will solve none of the industry's enormous financial and business model problems; it may even make them worse
    We're far from the end of the story regarding second-hand games and the next generation of consoles. Microsoft promises to have more information to reveal and implies that gamers will be placated by these further revelations; the only reasonable reaction to this nudge-and-wink follow-up to last week's public relations disaster is to raise an amused eyebrow and imagine the chaos within the company as they try to figure out exactly what the hell they're going to reveal when the time comes. Sony, meanwhile, may well be watching with some trepidation - it's entirely possible that the PS4 also restricts second-hand sales in some fashion. Sony has always said that PS4 will play second-hand games, but hasn't been drawn on detail regarding that stance - and the halo the company is presently wearing (no pun intended) will evaporate rapidly if it transpires that it's also planning such an unpopular move.
    "An industry which thinks it's reasonable to wage war on perfectly normal consumer behaviour in this way is an industry that's seriously dysfunctional"

    Stepping back to consider the wider picture, we're looking at a very bleak future for pre-owned or sharing of software. Steam is already the de facto platform for PC games, and it offers no second-hand sales channel and no method of sharing software with friends (and I mean that in the traditional "borrow my game" sense, not the euphemistic "sharing" as in piracy). iOS and Google Play games are locked to the user account. Now Xbox One (and possibly PS4) games will also prevent you from sharing games with friends and place hefty restrictions (and costs) on second-hand sales.
    This isn't just going to impact on the racks and racks of second-hand games at game retail stores, it's going to have a major impact on gaming culture overall. It means no more buying a game and lending it to a friend when you're finished, or going halves on a copy of something both of you want to play. It means no more going over to someone's house and browsing their shelves for something to borrow - and by extension, removes a major impetus for many people to collect games in the first place. It means no more Lovefilm or other rental services for games, no more communal caches of games in the office that colleagues can dip into. Eventually, terribly sadly, it could even mean authorisation servers somewhere being turned off and an entire generation of games becoming inaccessible - a grim scenario but one which has already happened on a smaller scale with the switch-off of other DRM-backed systems.
    There's little point in going into any huge depth about why this is all a bloody awful idea - suffice it to say that as a consumer myself, I don't think I'll be buying an Xbox One if its DRM system turns out to be as draconian, abusive and intrusive as it presently seems, and similar decisions by Sony would equally nix a PS4 purchase. Given that I've bought every console in every generation for almost 20 years, that's a fairly significant departure, but it's no idle chest-beating on my part. If you take out the ability to lend and borrow games, the process of sharing enjoyment and entertainment that's been at the heart of my gaming hobby since it began, I don't know that my time or investment in consoles is justified any more. It's terribly sad to think that key decision makers in our industry are now apparently of the impression that "social" in terms of prancing around like a drunken tit in front of a camera is the future of the medium, while "social" in terms of pressing a game box into a friend's hand with a gleam in your eyes and words of praise and enthusiasm on your lips is to be frowned upon and treated as criminal.
    "The cost of developing AAA games has risen and will rise again, but the cost of marketing games has absolutely soared"

    What's more useful is to ask how on earth we got ourselves into this position, because an industry which thinks it's reasonable to wage war on perfectly normal consumer behaviour in this way is an industry that's seriously dysfunctional. It's easy, and very tempting, to blame the avarice of publishers and platform holders. There's no denying that some of this market's biggest firms are - like so many modern companies - rather over-padded with MBA-toting examples of human mediocrity whose understanding of the creative industry they've joined is zero but whose capacity to string together meaningless corporate buzzwords into arcane incantations summoning forth utterly rapacious and awful business practices is practically limitless. This is not to say that creative and excellent business minds aren't also at work in games, but they're very outnumbered by sub-par chancers spouting corporate drivel, and as such this entire area of the industry effectively wears a giant "kick me" sign that lights up in bright neon every time something like the Xbox One reveal or an egregious abuse of IAP
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    by Published on May 30th, 2013 00:36
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    US wireless carriers have been quite cagey about the availability of BlackBerry's Q10, with most committing only to a vague June release. But as of today, T-Mobile is the first to officially lock down a hard date for non-enterprise customers: June 5th. Starting next Wednesday, UnCarrier subscribers will finally get a chance to call the Q10 their own, with a choice to either pay $100 upfront (with a 2-year payment plan) or $580 outright for a crack at BB10 in portrait QWERTY form. For the money, prospective owners are getting a 3.1-inch, 720 x 720 Super AMOLED touch display, BlackBerry's famed physical QWERTY layout and, of course, the gesture-heavy BB10 OS. Not included in the box? A complimentary Chief Creative Officer business card with your name on it and Alicia Keys' dignity.

    https://explore.t-mobile.com/blackberry-q10
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    by Published on May 30th, 2013 00:34
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    Before other carriers in the UK get their 4G networks up and running, EE's looking to bolster its customer base by tempting you with an LTE fling, rather than a long-term relationship. The network already has 12-month SIM-only plans available if you don't need a device, but today has launched 30-day SIM-only options for the commitment-phobic. That freedom comes with a £2 mark-up per month over the year-long plans, however: the cheapest option rings up at £23 every 30 days for 500MB of data, with a maximum cost of £63 for 20GB. Every price tier comes with unlimited texts and calls as standard, and if you're intrigued by a no-strings-attached trial month, you can snag a SIM at stores, online, or over the phone right now.

    http://shop.ee.co.uk/mobile-tariffs/...-days-sim-only
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    by Published on May 30th, 2013 00:18
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    2. DCEmu

    Popular RPG franchise hits the top-spot, 3DS sales spike
    Sales of the Nintendo 3DS XL almost doubled in Japan last week as Shin Megami Tensei IV stormed the top of the software charts.
    According to data released by Media Create, translated by Gematsu, the fourth full sequel in Atlus' popular RPG franchise sold 188k units in the four days following its May 23 release.
    However, it was a busy week for new releases in general, with Namco Bandai's Kamen Rider: Battride War entering the charts in second place with 128k sales. The PlayStation 3 version of Capcom's Resident Evil: Revelations - itself an adaptation of a the 3DS game - took third spot with 102k, while the Wii U and Xbox 360 versions sold 8k and 7k respectively.
    One surprising new entry to the chart was Re-Logic's downloadable hit Terraria, the retail rights to which were picked up by the Japanese company Spike Chunsoft. Terraria entered the chart in sixth place, selling almost 20k units.
    The hardware chart was relatively static. Only the Nintendo 3DS XL showed any significant growth, jumping 16k sales to hit more than 40k units.
    The full software chart is below - life-to-date sales are in parentheses:

    • 1. [3DS] Shin Megami Tensei IV (Atlus, 05/23/13) - 188,562 (New)
    • 2. [PS3] Kamen Rider: Battride War (Namco Bandai, 05/23/13) - 128,659 (New)
    • 3. [PS3] Resident Evil: Revelations (Capcom, 05/23/13) - 102,673 (New)
    • 4. [3DS] Tomodachi Collection: New Life (Nintendo, 04/18/13) - 59,876 (984,984)
    • 5. [PSV] Valhalla Knights 3 (Marvelous AQL, 05/23/13) - 40,357 (New)
    • 6. [PS3] Terraria (Spike Chunsoft, 05/23/13) - 19,861 (New)
    • 7. [3DS] Luigi's Mansion: Dark Moon (Nintendo, 03/21/13) - 19,079 (731,304)
    • 8. [3DS] Animal Crossing: New Leaf (Nintendo, 11/08/12) - 15,489 (3,232,840)
    • 9. [PSP] Summon Night 5 (Namco Bandai, 05/16/13) - 13,624 (119,135)
    • 10. [Wii U] Resident Evil: Revelations (Capcom, 05/23/13) - 8,398 (New)
    • 11. [360] Resident Evil: Revelations (Capcom, 05/23/13) - 7,053 (New)
    • 12. [PS3] Dragon's Dogma: Dark Arisen (Capcom, 04/25/13) - 5,334 (184,088)
    • 13. [Wii] Taiko Drum Master Wii Super Wonderful Edition (Namco Bandai, 11/29/12) - 5,190 (482,930)
    • 14. [PS3] Zillions of Enemy X: Zetsukai no Crusade (NIS, 05/23/13) - 5,019 (New)
    • 15. [3DS] Dragon Ball Heroes: Ultimate Mission (Namco Bandai, 02/28/13) - 4,105 (193,160)
    • 16. [3DS] Tamagotchi no Doki Doki Dream Omisecchi (Namco Bandai, 05/23/13) - 3,961 (New)
    • 17. [3DS] New Super Mario Bros. 2 (Nintendo, 07/28/12) - 3,517 (2,032,180)
    • 18. [PS3] Muv-Luv Alternative: Total Eclipse (5pb., 05/16/13) - 3,138 (15,511)
    • 19. [3DS] Mario Kart 7 (Nintendo, 12/01/11) - 3,045 (2,054,247)
    • 20. [3DS] Monster Hunter 3 Ultimate (Best Price!) (Capcom, 11/15/12) - 2,612 (310,085)

    The full hardware chart is below - previous week's sales are in parentheses:

    • 1. 3DS LL - 40,651 (24,123)
    • 2. 3DS - 14,059 (13,001)
    • 3. PlayStation 3 - 13,318 (10,948)
    • 4. PlayStation Vita - 12,171 (10,931)
    • 5. PSP - 5,749 (6,524)
    • 6. Wii U - 5,648 (6,037)
    • 7. Wii - 1,192 (1,143)
    • 8. Xbox 360 - 382 (349)


    http://www.gamesindustry.biz/article...ei-iv-in-japan
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    by Published on May 29th, 2013 00:59
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    Maybe it's just our Memorial Day hangovers, but today's gaming Gold Box from Amazon feels a bit muted. There aren't that many deals, and the all-day discount sees Injustice: Gods Among Us drop to $35 - a price we saw it at some time ago - albeit, the Collector's Edition is also going for $65. Still, maybe it'll perk up with the Lightning offerings.

    The highlights look to be Tomb Raider (9AM PT, midday ET), Forza Horizon (2PM PT, 5PM ET), and Dead Island Riptide. Regards Riptide, it has a couple of hours to survive at the time of publishing. The Gold Box discount sees the Special Edition sliced to $31.99 and the Rigor Mortis Edition cut to $59.99.

    http://www.amazon.com/gp/goldbox/&?r...F0F22446B59051
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    by Published on May 29th, 2013 00:03
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    2. DCEmu

    Capcom has claimed its second UK No.1 of the year after Resident Evil: Revelations debuted at the top of the UKIE GfK Chart-Track All Formats Top 40.
    The game was originally released on 3DS earlier this year but has now been made available for Xbox 360, PS3, Wii U and PC.
    Nintendo’s 3DS title Donkey Kong Country Returns debuts in fifth place while Activision’s Fast & Furious: Showdown claims 14th despite little or no public fanfare.
    There are three Top 40 re-entries for EA in the form of Crysis 3 (22nd), Dead Space 3 (38th) and The Sims 3 (39th).
    Here’s the Top 20 in full for the week ending May 25th:
    1. Resident Evil: Revelations (Capcom)
    2. FIFA 13 (EA)
    3. Metro Last Light (Deep Silver)
    4. Dead Island: Riptide (Deep Silver)
    5. Donkey Kong Country Returns (Nintendo)
    6. Assassin’s Creed III (Ubisoft)
    7. Tomb Raider (Square Enix)
    8. Far Cry 3 (Ubisoft)
    9. Luigi’s Mansion 2 (Nintendo)
    10. LEGO City Undercover: The Chase Begins (Nintendo)
    11. Injustice: Gods Among Us (Warner Bros)
    12. LEGO Batman 2: DC Super Heroes (Warner Bros)
    13. Pokemon Mystery Dungeon: Infinity (Nintendo)
    14. Fast & Furious: Showdown (Activision)
    15. Need for Speed: Most Wanted (EA)
    16. God of War: Ascension (Sony)
    17. The Walking Dead (Telltale)
    18. Bioshock Infinite (2K Games)
    19. Call of Duty: Black Ops II (Activision)
    20. Skylanders Giants (Activision)

    http://www.mcvuk.com/news/read/resid...s-no-1/0116235
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    by Published on May 22nd, 2013 23:39
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    Summon Night 5 knocks Tomodachi Collection off the top spot
    This week it was no change in the hardware charts, but a brand new number one on the software chart for Namco Bandai with Summon Night 5 for the PSP.
    Hardware sales fell across the board but the 3DS XL still managed 24,123, more than enough to keep it ahead of its nearest rival, the original 3DS, by more than 10,000 units.

    1. 3DS XL - 24,123 (Last week - 33,351)
    2. 3DS - 13,001 (16,412)
    3. PlayStation 3 - 10,948 (12,793)
    4. PlayStation Vita - 10,931 (12,331)
    5. PSP - 6,524 (6,360)
    6. Wii U - 6,037 (7,974)
    7. Wii - 1,143 (1,506)
    8. Xbox 360 - 349 (485)

    There were two new entries in the top five on the software chart, with a new number one and PS3 game Muv-Luv Alternative: Total Eclipse debuting at five.

    1. [PSP] Summon Night 5 - 105,511 (New entry)
    2. [3DS] Tomodachi Collection: New Life - 63,055 (Lifetime sales -925,108)
    3. [3DS] Luigi's Mansion: Dark Moon - 20,304 (712,225)
    4. [3DS] Animal Crossing: New Leaf - 16,492 (3,217,351)
    5. [PS3] Muv-Luv Alternative: Total Eclipse - 12,373 (New entry)


    http://www.gamesindustry.biz/article...apanese-charts
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    by Published on May 20th, 2013 15:54
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    Costco UK is selling an FMCG International F1 racing simulator for £89,999.89 (including delivery and installation!), or $138,338.83, which is still significantly cheaper than owning an actual Formula 1 car. We also assume it's probably atiny bit safer and easier to maintain, but that's just a hunch.

    The body is available in "your own choice of colour" and is made out of various combinations of composite materials, alloys and carbon fiber, with real wheels, tyres, chromed-out exhaust tips and everything. There's no engine or transmission, obviously, but it does come with one of those totally awesome detachable steering wheels.

    The gaming portion of the rig is powered by an Intel Core i7, an SSD of unknown capacity, 16 gigs of RAM and a non-specified graphics card outputting to three 23-inch adjustable TFT monitors. Meanwhile, sweet jams are pumped through a 5.1 audio system into both the car's body and your body, since the subwoofer is located directly behind the driver's seat.

    http://www.joystiq.com/2013/05/18/co...r-just-90-000/
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