probably should update to 3.40 OE-A and go to the recovery and hide corrupted icons and 3.40 OE-A is so much better than 1.5
I have a question about the corrupted files on my 1.50 psp. Is there anyway to hide them or something? Fo example, I have 2 NesterJ files one with % and one without it. The one without % is corrupted but needed to run the program. Is there anyway to hide it so that it doesn't show up on the psp but still works? Thnx (srry, i'm new to 1.50 FW):thumbup:
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probably should update to 3.40 OE-A and go to the recovery and hide corrupted icons and 3.40 OE-A is so much better than 1.5
__SCE__[name of file] and %__SCE__[name of file] (for the %)
Indeed, it does. I used to use that naming convention before I upgraded to custom firmware
Cloudy
Also about the custom firmwares. Is there anyway to go back to 1.50 once you are on one. I'm a liitle confused about them. Also, how does recovery mode work?
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Also thnx for the __SCE__ thing it worked:thumbup:
Come Visit Homebrew Heaven, Where you'll find the latest gaming news and downloads!
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Mario Gold Rush
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Currently Coding in: C++ for the PSP
What are the chances of a brick on OE compared to 1.50
Come Visit Homebrew Heaven, Where you'll find the latest gaming news and downloads!
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The Return of The Lounge!
Mario Gold Rush
Current C++ Project: To be Announced soon on Homebrew Heaven
Currently Coding in: C++ for the PSP
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